- Dark Souls Ii Scholar Of The First Sin Patch Download
- Dark Souls 2 Scholar Of The First Sin Xbox One
- Dark Souls 2 Scholar Of The First Sin Durability Patch Download
- Dark Souls 2 Scholar Of The First Sin Bosses
- Dark Souls 2 Scholar Of The First Sin
Dark Souls 2: Scholar of the First Sin free patch detailed. Ahead of the April release of Dark Souls 2: Scholar of the First Sin comes a free patch introducing some radical changes to the RPG. On November 25, 2014, Bandai Namco Games announced an updated version of the game, Dark Souls II: Scholar of the First Sin, which was released on April 1, 2015, for PC, PlayStation 3, and Xbox 360, along with PlayStation 4 and Xbox One.
Informasi Game
Dark Souls Ii Scholar Of The First Sin Patch Download
- Game Name: DARK SOULS II: Scholar of the First Sin
- Genre: Action, RPG
- Developer: FromSoftware, Inc
- Publisher: BANDAI NAMCO Entertainment, FromSoftware, Inc
- Release 2 Apr, 2015
Dark Souls 2 Scholar Of The First Sin Xbox One
Gameplay
DARK SOULS II Scholar of the First Sin Free Download
System Requirements
Minimum:
- OS: Windows 7 SP1 64bit, Windows 8.1 64bit
- Processor: AMD® A8 3870 3,6 Ghz or Intel® Core ™ i3 2100 3.1Ghz
- Memory: 4 GB RAM
- Graphics: NVIDIA® GeForce GTX 465 / ATI Radeon TM HD 6870
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 23 GB available space
- Sound Card: DirectX 11 sound device
Recommended:
- OS: Windows 7 SP1 64bit, Windows 8.1 64bit
- Processor: AMD® FX 8150 3.6 GHz or Intel® Core™ i7 2600 3.4 GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 750, ATI Radeon™ HD 7850
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 23 GB available space
- Sound Card: DirectX 11 sound device
Cara Instal
- Extract lalu mount menggunakan daemon tools atau sejenisnya
- Jalankan setup dan instal game sampai selesai
- Copy file crack ke dalam folder instalasi gamenya
- Mainkan gamenya dan enjoy 🙂
Dark Souls 2 players on last-gen systems will receive the free 1.10 update on February 5, ahead of the upcoming release of Dark Souls 2: Scholar of the First Sin, introducing a new character, a plethora of improvements and online multiplayer adjustments.
This includes a multitude of matchmaking and online tweaks and additions, such as the bonfire warp selection screen will highlight the top three active areas and players on their first playthrough will be able to match with other players who are on their second or further playthrough.
Invading players also won’t be able to use items that invite more enemies and the effect of the Human Effigy can be cancelled out at bonfires. The addition of a new item called the Agape ring, which absorbs souls during online play, allows users to 'control their online matchmaking experience by limiting their total souls collected.'
Maintenance for the update across Xbox 360, PS3 and Steam is scheduled for February 4 at 6:00 a.m. - 9:00 a.m. PST / 9:00 a.m. - 12:00 p.m. EST / 2:00 p.m. - 5:00 p.m. GMT / 3:00 p.m. - 6:00 p.m. CET /11:00 p.m. - 2:00 a.m. JST / February 5 at 1:00 a.m. - 3:00 a.m. AEDT.The full patch notes for update 1.10 are listed after the video:
- Added new character, The Scholar of the First Sin.
- Additional item description text.
- Choosing to enter the Covenant of Champions will now allow enemies to continue to respawn after being defeated.
- Choosing to enter the Covenant of Champions will now cause enemies to inflict more damage to the player.
- Players will gain access to a new item: The Agape Ring. When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player. This allows players to control their online matchmaking experience by limiting their total souls collected.
- Increased effect of Rusted Coin.
- Awestones now dropped more often.
- The bonfire warp selection screen will now highlight the top three areas where players will have the best change to connect with other players online.
- White phantoms will remain in other players’ worlds for longer periods of time.
- White phantoms will no longer return to their world if time runs out during a boss battle.
- Players on their first play through can now match with players on their 2nd or further play through.
- Made it easier for players to match online in general.
- Made it so that invading players cannot use items which invite more enemies.
- NPC conversation text is now displayed more prominently than online notices.
- Players may now choose to cancel out the effect of the Human Effigy at bonfires.
- When a player cannot take part in online play due to the effect of the Human Effigy, made it so that the player can still write signs. (They still cannot summon during this period.)
- The Imitation spell now affects normal enemies.
- The Hush spell is now more effective on normal enemies.
- Load times shortened (PS3 only).
- Calibrations no longer saved each time before the title screen.
- Fixed issue causing map name listed on save data and actual map name after loading to not match.
- Made it possible to skip the ending sequence the 2nd time through and beyond.
- Removed the blur effect used when looking through the binoculars.
- Rouge Water, etc.: Fixed issue causing the user not to recover spell usages for spells only able to be used once.
- Made Old Iron King’s Crown’s effect function consistently throughout the game.
- Adjusted price for Crown of the Ivory King, Ivory King Armor, Ivory King Gauntlets, Ivory King Leggings.
- Fixed Issue whereby the sign in the Iron Keep was not displayed as intended once the player spoke to Lucatiel of Mirrah in Harvest Valley.
- Corrected issue whereby users could not use Bonfire Ascetics at Undead Crypt Entrance Bonfire.
- Adjusted timing for Licia of Lindeldt to become the player’s enemy.
- Adjusted conditions for lighting Majula map from “Defeat Nashandra” to “Defeat Throne Defender and Throne Watcher.”
- To prevent invasion after defeating area bosses, made the Human Effigy effect function in this situation automatically.
- Made it possible to get the reward items after defeating area bosses even if your inventory is full at the time. (Items will drop in front of the player.)
- Made it possible to get the reward items after using Crushed Eye Orb and defeating Licia of Lindeldt even if your inventory is full at the time. (Items will drop in front of the player.)
- In Black Gulch, made it possible to receive Forgotten Key after defeating a Giant when the player has 99 Souls of a Giant.
- In Grand Cathedral, made it possible to still receive the item you are supposed to get when talking to Alsanna, Silent Oracle even if your inventory is full.
- At the Ending, if the player has fulfilled the conditions to receive Illusory Ring of a Conqueror and Illusory Ring of the Exalted but their inventory is full, made it possible to receive the rings properly. (Players will receive the rings as soon as space is opened in their inventory.)
- Adjusted rewards in online play:
- Host vanquishes invading dark phantom or arbiter spirit: Human Effigy
- Host vanquishes a dark phantom summoned through red sign: Human Effigy
- Host vanquishes invading grey spirit (Bell Keeper): (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
- Vanquish host you invade at the covenant “Rat King” area: Added Smooth & Silky Stone in addition to Pharros’ Lockstone
- Vanquish dark phantom when summoned as help by a Way of Blue host: Devotion to covenant up +1.
- Vanquish client summoned to Rat King area: Added Smooth & Silky Stone in addition to Pharros’ Lockstone.
Dark Souls 2 Scholar Of The First Sin Durability Patch Download
(Covenant “Bell Keeper”)- Vanquish host when invading as grey phantom: (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
- Host vanquishes abyss spirit in Dark Chasm of Old: added Human Effigy to Bonfire Ascetic.
Dark Souls 2 Scholar Of The First Sin Bosses
(Covenant “Brotherhood of Blood”)- When invading, vanquish Blue Sentinel summoned as help: Devotion to covenant up +2.