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The Elder Scrolls V: Skyrim Special Edition – Winner of more than 200 Game of the Year Awards, Skyrim Special Edition brings the epic fantasy to life in stunning detail. The…
Game Overview
Winner of more than 200 Game of the Year Awards, Skyrim Special Edition brings the epic fantasy to life in stunning detail. The Special Edition includes the critically acclaimed game and add-ons with all-new features like remastered art and effects, volumetric god rays, dynamic depth of field, screen-space reflections, and more. Skyrim Special Edition also brings the full power of mods to the PC and consoles. New quests, environments, characters, dialogue, armor, weapons and more – with Mods, there are no limits to what you can experience.
The Elder Scrolls V: Skyrim Special Edition
Bethesda Game Studios
- The Elder Scrolls V Skyrim Special Edition patch/update 1.4.2 - 1.5.39 () & crack 1.5.39 (by 3DM or Ali213 or Codex), 280MB New DLC: Creation Club.
- [UPDATE – 1.5 Update, Survival Mode Also Available] Skyrim Special Edition Creation Club Page Now Live On Steam. The 1.5 update adding. Of the Skyrim Special Edition Creation Club.
Bethesda Softworks
27 Oct, 2016
Open World, RPG, Adventure, Action
DOWNLOAD LINKS
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System Requirement
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Minimum:
- OS: Windows 7/8.1/10 (64-bit Version)
- Processor: Intel i5-750/AMD Phenom II X4-945
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 470 1GB /AMD HD 7870 2GB
- Storage: 12 GB available space
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- OS: Windows 7/8.1/10 (64-bit Version)
- Processor: Intel i5-2400/AMD FX-8320
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 780 3GB /AMD R9 290 4GB
- Storage: 12 GB available space
Screenshots
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Mods requiring this file
Mod name | Notes |
---|---|
AIM FIX - Combat Camera Russian Translation | |
AIM FIX - combat camera with aiming control and exclusive crosshair fix | |
Epic Elves SSE b5 | Required for saves to function properly with skse64 |
Gypsy Eyes Caravan - Legacy of the Dragonborn Patch (with optional retexture) | Highly Recommended to reduce or eliminate freezing and CTD. |
Named Quicksaves - A Save Manager | Required for save profiles to work |
Nightshade Armor - TBD SSE Conversion | so that 1st person texture swaps work properly |
PrivateProfileRedirector SE - Faster game start (INI file cacher) | |
Quick Loot RE | Non functional without important bug fixes |
Standalone EFF Cosmetic Menu | Soft requirement. This fixes the mouse bug but technically the menu works fine with keyboard only. |
Voyage to the Dreamborne Isles SE | HIGHLY RECOMMEND |
Credits and distribution permission
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- Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
- Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
- Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
meh321 - sse fixes research, skyrim LE bug fixes (ported with permission)
Nukem - form cache code, additional research for the tree LOD alpha stuff, pointing me at the waterflow timer, tree reflection fix, mutex stuff
himika - scatter table implementation from libskyrim (LE), plus tons of research function/variable names
Donation Points system
This mod is opted-in to receive Donation Points
Pvsyst 6 39 Crack
Version 4.6.1
- Update skse crosshair ref fix so it works with 1.5.80
Version 4.6
Version 4.5
- Disable alpha testing on ENVMAP lighting shaders. Should fix texture issues on armor caused by EF (TBD Tavern Clothes for example).
Version 4.4
- Add Cobb's Archery downward aiming fix (see https://www.nexusmods.com/skyrim/articles/52111) ported by Ryan
Version 4.3
- Add a fix for spell absorb triggering on conjuration summons from enchanted items. (see: https://afktrack.afkmods.com/index.php?a=issues&i=26414) Thanks to Ryan for the fix as ever.
Version 4.2
- Fix the code I re-added, shouldn't be any more 3rd person camera CTDs now
Version 4.1
- Fix Engine Fixes bug causing third person camera to break
Version 4.0
- Update for SSE 1.5.73/skse64 2.0.15
- Disable addon node warning temporarily
- Add temporary fix for skse64 2.0.15 that makes the crosshair ref handler dispatch like it used to (fix for QuickLoot RE)
- Add fix for broken object LOD. If this causes graphical glitches elsewhere, you can just disable it for now, it won't cause anything but visual glitches if there are bugs.
- Add fix for a crash in scaleform's heap (Ryan)
- Add back vertical sensitivity fix
Version 3.07.1.5.62
- Rewrite sound category saving to fix a bunch of crashes.
Version 3.06.1.5.62
Version 3.05.1.5.62
- Fix a bug where the 'EquipShout' script would fire the 'shout equipped' event even if the shout failed to equip. Fixes the XPMSSE/High Hrothgar crash that XPMSSE released a work-around for a while back. (Ryan/SniffleMan)
Version 3.04.1.5.62
- Hopefully fix addon node warning showing extra times when disabling/enabling plugins in-game.
- Fix crash on startup caused by bethesda.net connection issues when living in specific regions. Thx to the people who provided crash dumps + Nukem & SniffleMan for the usual.
Version 3.03.1.5.62
- Fixed a typo in my tree LOD code preventing disabled tree LOD from hiding.
Version 3.02.1.5.62
- Port 'Scrolling Doesn't Switch POV' and 'Faster Sleep Wait' from LStewieAL's Skyrim LE plugins https://www.nexusmods.com/skyrim/users/2232669?tab=user+files&BH=0
- Fix a bug where non-boolean ini configuration wasn't being read properly
- Disable tree reflection fix by default because I honestly don't know if it conflicts with ENB
Version 3.01
- Fix addon node warning from warning on overrides that keep same node index (ITMs, etc)
Version 3.0
- Re-do mod page and ini file to be more clear/concise
- Merge Misc Fixes SSE patches in (ty Sniffleman)
- Add fix for MO5S load bug
- Use tbbmalloc instead of jemalloc for memory patch
- Update preloader to work with Skyrim VR if necessary, and also load plugins from meh's DLLPlugins directory if you don't have meh's loader installed
- Add warnings for duplicate addon node indexes and the reference handle limit
- Remove temporary fixes from source/page since SKEE & SKSE have long updated to fix those bugs
- Add the achievements with mods active patch so I can use less DLLs :P If you were previously not using this please disable it to continue seeing your save games.
Version 2.9.1.5.39
- fix leftover bug with TAA disabled and DOF enabled causing quicksave flicker
- temporary patch for skse 2.0.7 that fixes extra enchantment vtbl, allowing Loot&Degradation and XtendedLoot to properly add enchantments dynamically; will fix any other mod that uses this functionality
- temporary patch for skse 2.0.7 that enables mouse pointer in custom menus (fixes missing mouse pointer in UIExtensions-based menus like AddItemMenuSE, etc)
Version 2.8.1.5.39
- fix TAA-related quicksave & save screenshot bugs for hopefully good. no side effects anymore
- add skse64 orphaned cosave cleaner, will auto delete orphaned cosaves on launch
Version 2.7.1.5.39
- change save screenshot patch, disable both by default
- add debug mode for stdio
Version 2.6.1.5.39
- add alternate patch for save game screenshots
- separate save game screenshots and quicksave delay patches
- add 'disable quicksave' feature from LE skse plugin of the same name
Version 2.5.1.5.39
- add patch for quicksaving + game screenshots when ingame TAA/DOF disabled
- please read main page for info on this fix
Version 2.4.1.5.39
- add a patch to set max stdio file handles to 2048 instead of system default 512; this should fix the false save corruption bug in 99.9% of use cases
- add racemenu precache killer from LE. this is disabled by default as most users shouldn't need it
Version 2.3.1.5.39
- add a patch to save mod-added volume menu sound categories to an external ini file, allowing volume settings to be preserved
- add a temporary fix for a vanilla bug with ShaderParticleGeometry ParticleDensity >10
- patch scrapheap in memory manager patch
- add a temporary patch that applies if skee64 is detected, which fixes the XPMSSE4.3/Racemenu/skee64 crash
Version 2.2.1.5.39
- fix memory allocation issue. memory manager patch should be 'stable' now, but again, there is little point in using it unless you are having infinite loading screen issues, or just want to test it on your hardware
Version 2.1.1.5.39
- add a fix for a snow sparkle bug. this also fixes a CTD with the memory patch when in areas with snow meshes
Version 2.0.1.5.39
- use TBB for caching data structures instead
- add skse64 preloader & support it with plugin
- add memory manager patch ('use OS allocators'), which requires the preloader
Version 1.1.1.5.39
- Force disable form cache fix if SSE fixes is detected, since people aren't removing SSE fixes properly and breaking their games.
Version 1.0.1.5.39